video
2dn
video2dn
Найти
Сохранить видео с ютуба
Категории
Музыка
Кино и Анимация
Автомобили
Животные
Спорт
Путешествия
Игры
Люди и Блоги
Юмор
Развлечения
Новости и Политика
Howto и Стиль
Diy своими руками
Образование
Наука и Технологии
Некоммерческие Организации
О сайте
Oliver Charles
Incremental GHC builds with Recursive Nix
zero-to-quake-3 day 12: parsing entities & setting the initial spawn point
zero-to-quake-3 day 11: Introducing reactive-banana
zero-to-quake-3 day 10: Contravariant functors for vertex formats and byte poking
zero-to-quake-3 day 9 (2/2): Loading BSP files
zero-to-quake-3 day 9 (1/1): Loading BSP files
zero-to-quake-3 day 8: Basic FPS camera
zero-to-quake-3 day 7: Index buffers & depth testing
zero-to-quake-3 day 6: Uniform buffers & MVP matrices
zero-to-quake-3 day 5: Vertex buffers
zero-to-quake-3 day 4: Our first triangle
zero-to-quake-3 day 3: Vulkan setup
zero-to-quake-3 day 2: Vulkan setup
Quake 3 rendering
Velopark - weds 20th July. Cat 3 finish
Using ANT+ to spin a cube
Lee Gamble A/V @ Oval Space 2015-10-29
three.one
Hadoom Level Editor, January 2015
Pandoc, LIVE!
Hadoom: Choosing textures for levels
Hadoom with pillars
Hadoom: Animated lighting
24 Days of Hackage: gloss
24 Days of Hackage 2013: linear
Asteroids in Netwire and Haskell