Todd Wasson

Mainly race car simulation programming, plus one speedboat simulator. Currently writing a new car racing simulation from scratch in C++ using Direct3D12. This includes a custom physics engine and graphics engine I'm writing. No Unity, Unreal, or Godot.

Credits:

Virtual RC Racing
VRC Pro
Design it, Drive it: Speedboats
KartKraft
The Grand Tour Game
Racecraft (coin op arcade version)
Nascar '21 : Ignition