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D9 Games
Attempting to add value to the TTRPG community
Core Mechanics #1
On a mission for the hag, through the mountain
Custom design your “Enlightenments”
Saved by the island hag and negotiations begin
Why Play Enlightened 2
Three different types of battles for the Enlightenment system
Thrown into the Ganahl prison
Listen to your players
The North Shore
Battle at sea
Wurmwood
Looking for rest in a goblin lair… bad idea!
The Journey to Wurmwood
More GM tips for your TTRPG
You find yourselves in the Tavern
Game master tips; new mechanics and an update
Enlightenments and some GM tips
Trust and the “Blank Slate Woes”
Why TTRPG’s are fun for everyone and an Enlightened update.
Adventure 1- The North Shore
Beginning tips for players
Creating creatures
Enlightened- Update
Enlightened- Mage’s and their magic
World Building
Enlightened- Use barter, instead of just gold, in your game
Enlightened- Magic and the Divine
Enlightened- Running large combat and dealing with high level magical items
Enlightened- Progressive Complexity
Player Roles