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MinionsArt
shader graph
game development
Unity | How to make a Stylized Minimap (with Navmesh)
Unity | Cool things to do with Light Cookies
Unity | How to Create Dynamic World Changing Effects
Unity | Making a Stylized Gold / Metal Shader Graph
Unity | I Added Grass Cutting to my Free Grass System
Unity | How to make a Portal Decal Effect (VFX Breakdown)
Unity | I made an even better Interactive Grass Shader + Tool
Unity | How to make Zelda: Wind Waker's Style Lighting
Liquid Shader Breakdown | Unity URP + Built-in
Unity | How to make Shock / Lightning Particles (VFX Breakdown)
Unity | Custom UI Meshes URP + Built-In
Unity | Interactive Snow Shader | Stylized Setup URP + Built-In
Unity | I made a better Interactive Grass Shader + Tool
Unity | Making a Lit Toon Shader in Shader Graph
Unity URP | Tessellation + Interactive Grass
Unity | I made an Interactive Grass Shader + Tool
Unity Shader Graph | Creating Stylized Glass
Making of Game Asset | Sketch to 3D Model of a Fantasy Axe
Unity | Stylized Waterfall Shader
Custom Image Effects | Gradient Map in Unity URP
Maya | Making of Lizard Boi 3D Model
Creating a Sprite Color Mask in SHADER GRAPH
Dragon Head Speed Model
Toon Face Speed Model
Character Model - Texturing with Lazy Unwrapping
Character Model - Modelling an Imp in Maya LT
Character Model - Concept Art Imp
Fantasy Shield Speed Model in Maya LT
Fantasy Sword Speed Model in Maya LT