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How to GameDev
How to GameDev
Unity UI Tutorial - How to create a Button Animation
Unity C# Tutorial - Basics: AddTorque - Add a torque to a RigidBody
Unity C# Tutorial - Basics: "new GameObject()" - Create a new GameObject in runtime
Unity C# Tutorial - Basics: AddForce2D Force
Unity C# Tutorial - Basics: "PlayerPrefs" - Delete Data, saved with PlayerPrefs
Unity C# Tutorial - Basics: "PlayerPrefs" - Save and Load Data between scenes
Unity C# Tutorial - Basics: Attributes - "TextArea" - Create a scrollable textview in the inspector
Unity C# Tutorial - Basics: Attributes - "Multiline" - Create a bigger textfield in the inspector
Unity C# Tutorial - Basics: Attributes - "Space" - Add some spacing in the Inspector
Unity C# Tutorial - Basics: Attributes - "ExecuteInEditMode" - Run Code outside the Playmode
Unity C# Tutorial - Basics: Mathf.Abs() - Get an absolute value
Unity C# Tutorial - Basics: Attributes - "SerializeField" - Show a private variable in the inspector
Unity C# Tutorial - Basics: Attributes - "HideInInspector" - Hide a public variable in the inspector
Unity C# Tutorial - Basics: "Distance()" - Measure the distance between 2 points
Unity C# Tutorial - Basics: Convert "mousePosition" into World Space Coordinates
Unity C# Tutorial - Basics: Input.mousePosition
Unity2D Platformer Tutorial 024: Dont stop or restart music when changing the scene
Base Defense Game 000: Creating a Game Concept
Unity C# Tutorial - Basics: foreach - execute code for all GameObjects in an array
Unity C# Tutorial - Basics: "FindGameObjectsWithTag" group GameObjects with the same Tag
Unity C# Tutorial - Basics: Create and initialize an Array
Unity C# Tutorial - Basics: AddForce2D Impulse
Unity C# Tutorial - Input Basics: Check if a Click/Touch is in front of an UI-Element
Unity C# Tutorial - Input Basics: Mouse - GetMouseButton + Down + Up
Unity C# Tutorial - Basics: Attributes - "RequireComponent" - Add missing Components automatically
Unity C# Tutorial - Basics: Attributes - "Tooltip" - Add info to your inspector-variables
Unity C# Tutorial - Basics: Attributes - "Header" - Group your variables in the inspector
Unity C# Tutorial - Basics: Attributes - "Range" - Create a slider in the Inspector
Unity C# Tutorial - Basics: CancelInvoke() - Cancel a invoked function
Unity C# Tutorial - Basics: InvokeRepeating() - Repeat to call a function with a delay