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Видео ютуба по тегу Pulsiphergamedesign
Lew Pulsipher game design talk at WBC13 part 2
Lew Pulsipher game design talk at WBC 2013 part 1
GrogCon (Orlando "Old School" RPGs) report
PrezCon 2024, esp. attendance
Getting to the heart of the situation in Ukraine Mar23
Should game rules include Strategy Playing Hints?
Direct vs Indirect methods (Ukraine war examples)
Anti-vehicle Land Mines
Direct vs Indirect methods of warfare
Level and Adventure Design: Wargame Scenarios
Strategic (war)game Design: Maps
10 "Need to Knows" about protecting IP (Intellectual Property), part 1
Discussion of Numbers and Probability in Wargames, Part 1
Why (most) wars begin
Confusions of game design: providing context is not modeling
Game Hits, Virality, and Handling Success
Episode 56 - Interview with Lewis Pulsipher
Innovation vs surprise
"Game Design" channel trailer
Nuts & Bolts: Triangles in Conflict
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