The "REAL" State of Hit Registration - Hunt: Showdown 1896

Описание к видео The "REAL" State of Hit Registration - Hunt: Showdown 1896

In this Video, i try to dive deep into Hunt’s most controversial topics, Kill Trades and Hit Registration.

Please let me know in the comments, what you think about this topic, and how often it makes you rage QUIT 🤦

😍 Please Subscribe & like the video. 😍

😍 This will help my channel, and it's free! 😍

If you would like to support my work, i would appreciate it so much, you can do that here:
https://ko-fi.com/huntcraft
☕Buy me a coffee☕ https://buymeacoffee.com/huntcraft
And please, join my Discord   / discord  

Thank you!

The Lawbreakers video:    • LawBreakers Dev Diary #7 | Netcode & ...  

Animated infographic credit to: https://www.practicalnetworking.net/s...

Video material by Crytek:
https://www.huntshowdown.com/https://...

Intro Material credit to NixaTek:
   • [Free Download] Hunt: Showdown Tide o...  

Music by Port Sulphur Band:
https://open.spotify.com/artist/3vfSI...

---

Hunt: Showdown is a competitive first-person PvP bounty hunting game with heavy PvE elements, from the makers of Crysis. Set in the darkest corners of the world, it packs the thrill of survival games into a match-based format.

Timecodes
00:00 - Intro
01:12 - Network Basics
02:22 - Ping/Latency
02:55 - Tick rate
04:58 - Hit Registration
07:01 - 2019 Official Article
09:01 - Rubberbanding/Desync
10:26 - Scenario 1 - Moving Targets
11:21 - Client side Authoritativeness
12:49 - HOT topic in all games!
14:02 - Client VS Server side Authoritativeness
17:13 - Hunt’s TTK
18:45 - Peeker’s Advantage
21:22 - Scenario 2 - Trades
22:38 - 2021 Official Article
23:45 - Crytek’s Explanation
24:55 - Debunking the nonsense
27:59 - Crytek think trades are a sign of their success
29:53 - My assumption on the “FIX”
31:33 - Before & After 2021
33:21 - Conclusion

Комментарии

Информация по комментариям в разработке