The Elder Scrolls Online - Moon Hunter Keep - Boss Mechanics!

Описание к видео The Elder Scrolls Online - Moon Hunter Keep - Boss Mechanics!

Describing boss fight mechanics for Veteran Moon Hunter Keep in Elder Scrolls Online. This short video includes only the boss fights and explains what to do on the Hard Mode! I hope this helps and I hope you enjoy!

𝔹𝕖 𝕤𝕦𝕣𝕖 𝕥𝕠 𝕃𝕀𝕂𝔼 𝕒𝕟𝕕 𝕊𝕌𝔹𝕊ℂℝ𝕀𝔹𝔼! 💕

𝑻𝒊𝒎𝒆𝒔𝒕𝒂𝒎𝒑𝒔
Intro - 00:00
Jailer Melitus - 01:03
Hedge Maze Guardian - 01:51
Mylenne Moon-Caller - 04:47
Archivist Ernarde - 06:44
Vykosa the Ascendant Hard Mode - 08:23

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I won't explain full mechanics here, but these are the important points:

💠 Jailer Melitus - Adds are ALWAYS top priority, Tank chain them into the boss to dispatch them quickly in the Aoe blender! Spread out when you see the AoE spread around the boss, don’t get caught in the explosion, and kite the streaking poo circles that come out. Avoid the poo fountains, and when he channels and pins the tank, INTERRUPT or it’s a one-shot!
💠 Hedge Maze Guardian - Tank take him facing the gate you came in at and block/dodge his heavy attacks and arm gun cone attack. At 55% health he’ll become invincible and be getting perma-healed by spriggans in the maze. DD’s go find them, and STAY TOGETHER! - there are stranglers throughout the maze that will immobilize a player and drain their health until they die, so they MUST be interrupted. Once all the spriggans are dead the boss can be damaged until 35% health where the spriggan maze phase must be completed again!
💠 Mylenne Moon-Caller - Tank; block/dodge those heavy hits! Werewolves spawn at every 20% health and can do a lot of damage so take them out! The boss will pounce on and pin a random player and MUST be interrupted or that player will die. Shock wardens will also spawn in the room so avoid their AoE lightning pools, and spread out so as not to stack lightning strikes on other players!
💠 Archivist Ernarde - Kill the adds, priority 1! If a player gets put in a bubble,m destroy it quick! When he starts picking colors/runes, wait until he settles on one then everybody get to a matching one, one for each player! Tank take those adds and keep them pointed away from the group! Communicate!
💠 Vykosa the Ascendant Hard Mode - This is NOT a DPS race!! Take it slow,- adds at every 5% health which MUST be taken out ASAP! Tank, take ONE big wolf at a time while DD’s kill the other. At every 20% health those 2 big wolves come back - like the adds, they are PRIORITY! At 50% health the shock wardens are back, and at 30% health Ernarde is back. You’ll need to work with all these mechanics at once, and at 20% health the 2 big wolves break their chains and its party time! Work together and focus on each mechanic as it comes!

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