Cavalcadence Plays Death's Door - Part 7: A Throne and a Laboratory

Описание к видео Cavalcadence Plays Death's Door - Part 7: A Throne and a Laboratory

Death's Door (by Acid Nerve) (PC(W)/Steam)
Version: 2021 Oct 05

Full game playthrough (100% + true end):
Part 7 - A Throne and a Laboratory

Death's Door is a game about a crow who can't fly (or swim).

...

Anyway... at some point I began to wonder... could a melee build actually be viable for an Umbrella run?

Long story short... it can. =) Things start off kind of slow, but the more you upgrade your melee, the smoother things will go!

...

BTW, this kind of ended up as a "not really a speedrun, but definitely faster than I'd normally go" playthrough... so if you've never played/watched the game, do be aware that I'll be skimming most of the dialog and skipping a lot of the optional things (like Logbooks) not required for a 100% run. ^^

Anyway, I had a lot of fun playing through the game again, so... hope you enjoy!


0:00 (62.3%) Hall of Doors

0:14 Mushroom Dungeon

0:54 Flooded Fortress (1 Shrine, 5 seeds, 5 pots, 3 energy)
1:08 Seed (41/50)
1:33 Shrine (15/16): Magic (8/8)
Oh, in case anybody was wondering, you don't need Arrow+ to hit the pathmaker... the normal Arrow Spell works just fine (as long as you aim correctly, of course!) ^^
2:43 Energy
3:00 Seed (42/50)
3:07 Energy
3:19 Energy
3:53 Seed (43/50)
4:08 Seed (44/50)
5:18 (Door)
6:02 Pot (35/50)
8:42 Pot (36/50)
9:44 Pot (37/50)
10:20 Pot (38/50)
10:47 Seed (45/50)
12:18 Pot (39/50)

13:24 Throne of the Frog King
13:29 (Door)

13:32 Hall of Doors (1 Upgrade)
13:47 Upgrade: Dexterity 5 (1500 E)

13:59 Ceramic Manor
14:12 (used key)
This is the 3rd Manor key we got back in Part 2.

14:14 Furnace Observation Rooms (1 Shrine, 2 seeds, 3 energy)
14:35 Seed (46/50)
14:44 (gameplay note: spilled soup indicates the "progression" path (towards the Urn Witch))
14:54 Energy
15:32 Energy
15:45 (gameplay note: hitting bull-carriages restores your magic points!)
15:48 Energy
16:33 (puzzle note: use the Arrow spell (Flame pierces, so it'll hit both "forward" and "back" and the carriage won't really move towards you))
If you use Flame at an angle (stand near one of the urns), you can hit just the "forward" control... but IMO it's easier just to use Arrow instead. ^_^
16:37 Shrine (16/16): Vitality (8/8)
17:14 Seed (47/50)
17:17 (gameplay note: these floor controls will summon the carriage, so you don't have to use magic!)

17:54 Inner Furnace (3 seeds, 5 pots)
18:00 (Door)
18:51 Pot (40/50)
19:50 Pot (41/50)
20:10 Seed (48/50)
22:16 Seed (49/50)
22:44 Pot (42/50)
24:13 Seed (50/50)
24:44 Pot (43/50)
26:23 Pot (44/50)

26:25 The Urn Witch's Laboratory
26:29 (Door)

26:32 Hall of Doors (1 Upgrade)
26:45 Upgrade: Haste 1 (400 E)

26:55 Lost Cemetery (2 pots)
27:19 Pot (45/50)
27:42 Pot (46/50)

27:50 Hall of Doors

28:01 Estate of the Urn Witch (4 pots, 1 tablet)
28:09 Pot (47/50)
28:24 Pot (48/50)
28:45 Pot (49/50)
28:47 Pot (50/50)
28:57 Tablet (Ancient Tablet of Knowledge) (pots) (1/7)

29:43 Ceramic Manor

29:51 Hall of Doors

Part 7 quick summary:
0 Bosses, 0 Servants, 0 Weapons, 2 Upgrades, 2 Shrines (1v,1m),
0 shinies, 10 seeds, 16 pots, 6 energy, 0 keys, 1 tablet)


More Death's Door videos:
   • Death's Door (by Acid Nerve)  

Death's Door 05/Oct/2021 update notes:
https://steamcommunity.com/games/8940...

https://playdeathsdoor.com/
https://www.devolverdigital.com/games...
https://store.steampowered.com/app/89...
https://www.humblebundle.com/store/de...

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