"Orange Picking System is a highly modular, framework-agnostic FiveM script for immersive fruit harvesting, processing, and juicing. It features synced regrowing oranges attached to world trees, a full basket system with visual oranges, smooth picking animations, and a polished UI for processing at your chopping/juicing stations. With support for ESX, QBCore, Qbox, ox_inventory, qb-inventory, qs-inventory, ox_target, qb-target, and more, this system integrates seamlessly into any modern server setup. Includes basket logic, processing stations, juicer support, selling interactions, and extensive configuration for full RP immersion."
Framework: Inventory Target/Interaction
QB - QB Inventory - 3D Text (Standalone)
QBX - OX Inventory - OX Target
ESX - ESX Addon Inventory - QB Target
🔹 Features:
✅ Regrowing Oranges: Trees repopulate oranges over time with configurable timers.🍊
✅ Basket System: Take a basket, visually fill it with oranges, return it, and hand in harvests.🧺
✅ Picking Animations: Smooth, synced picking with leaf-rustle sound support.🎬
✅ Processing Stations: Chop oranges and produce juice using the built-in interactive UI.🔪
✅ Juicing: Turn chopped fruit into orange juice using your inventory items.🥤
✅ Sell Orange Juice: Configurable ped/shop where players sell juice for cash.💸
✅ System Auto-Detect: Inventory, framework, notify, and interaction systems auto-configure.🛠️
✅ Multi-Framework Support: ESX, QBCore, and Qbox all work natively.🌐
✅ Highly Configurable: Basket capacity, offsets, timers, tree zones, stations, items, payouts, and more—all in config.lua.📦
✅ Polished Visuals: Floating UI for interaction prompts, basket counters, and fruit processing menus.✨
✅ Localization: All strings handled in open/locales.lua.🗣️
🔗 Purchase Now: https://hg-designs.tebex.io/package/7... 🛒
👀 Try Before You Buy: Join our showcase server → https://cfx.re/join/glz3l9 🎮
💬 Join Our Community: / discord 💬
📌 CFX Forum Post: https://forum.cfx.re/t/paid-orange-pi...
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