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Скачать или смотреть NMS - Prisms Update 3.5 - Weird grain/noise reflections

  • Kevkas
  • 2021-06-02
  • 304
NMS - Prisms Update 3.5 - Weird grain/noise reflections
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Описание к видео NMS - Prisms Update 3.5 - Weird grain/noise reflections

I think there's either something weird going on with DLSS, or with the SSR implemented with patch 3.5 Prisms Update

There's like a grain or noise effect on top of the reflections, particularly noticeable on floors of Space Stations or the Space Anomaly, but also on some walls.

Regardless of the DLSS setting, it seems to affect the lights reflections on floors in my screenshots, the grain/noise effect is hard to capture in screenshots and that's why I made this video, it's more noticeable when you move or rotate the camera. Check the light reflection of the landing pad on the floor, it's not a nicely defined light highlight reflection, it's bumpy and has some issues: https://imgur.com/gallery/CCSAmkX

Those DLSS tests made me think it might have to do with SSR (Screen Space Reflections) which was also implemented in this patch. I took two screenshots switching between Enhanced and Ultra settings for the Reflections setting. With Enhanced, you get nicely difined light highlights in the reflections. With Ultra (and with High as well) you get super diffused light highlights in the reflection, they look blurry and it is as if it lost quality instead of gaining it, you also get the grain/noise effect I mentioned before (which you don't get with the Enhanced setting for the Reflections): https://imgur.com/gallery/ihXYAYQ (also, check the floor itself, its texture also seems blurrier and less detailed due to that weird noise/grain effect I mentioned).

I've sent a report of this through Zen Desk as well, while I like most of the changes in the Prism update, this is very annoying because it kind of ruins higher quality reflections on clean looking floors and walls.

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