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Скачать или смотреть Save and Load Game Data with Resources and Components - Godot Tutorial - Pt 19

  • Rapid Vectors
  • 2025-01-23
  • 3191
Save and Load Game Data with Resources and Components - Godot Tutorial - Pt 19
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Описание к видео Save and Load Game Data with Resources and Components - Godot Tutorial - Pt 19

Part 19 - In this tutorial you will learn how to save and load game data from files using Components and Resources. You will learn how to create a flexible save game component so that you can choose which game objects you would like to save and load in your game. This design flexbility allows the save a load system to be designed in a decoupled way so that you do not have save a load code through your game objects.

I will also show you how to use Class Inheritance so that you can create your own custom Resources which you can attach to the Save Data Component so that each game object can save it's own set of data.

The flexibility of the Save Components and Custom resources will give you a flexible save and load system which you can use for your game.

Note:
In the video at 10:38 the code on line 28 should be as follows as I have missed the _ underscore and this has been hard to spot.

node._save_data()

The final scripts are here for comparison, as this video has a lot of techniques you may wish to compare your scripts to mine if you are stuck in anyway.

Source Code
https://github.com/rapidvectors/tutor...

How to Build a Complete 2D Farming Game an 8-Hour Tutorial Series - All 25 Episodes - Godot
🎮    • How to Build a Complete 2D Farming Game an...  

Download the following Game Assets from itch.io
Created by cupnooble
💡 https://cupnooble.itch.io/sprout-land...

UI Pack
💡 https://cupnooble.itch.io/sprout-land...

ZX Palm Font Pack
💡 https://damieng.com/typography/zx-ori...

Subscribe to my channel for more tutorial updates
🔔    / @rapidvectors  

Do you like my content and would you like to help support my channel further?
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🎬 Video Chapters
0:00 - Introduction
0:38 - Create a Save Data Component
1:46 - Create Node Data Resource
3:45 - Attach Save Data Component to Corn Scene
4:06 - Create Scene Data Resource
7:18 - Create Save Level Data Component
8:53 - Create Save Game Data Resource
13:37 - Save Game Manager Script
17:50 - Save Your Game Data to a File
19:14 - Create Tilemap Layer Data Resource
22:00 - Attach the Save Data Component to Tilled Dirt Scene
27:20 - How to Load Game Data

#godot #godot4 #godotengine #indiegame #indiedev #indiegamedev #tutorialyoutube #gamedev #gamedevelopment #gamedevelopmenttutorial #godottutorial #gdscript #farminggame

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