[ADOFAI in ROBLOX???] Camellia - Hello BPM 2024 (SHOWCASE)

Описание к видео [ADOFAI in ROBLOX???] Camellia - Hello BPM 2024 (SHOWCASE)

I've been talking about this in the TUF discord for a while but decided to make a video since playback is mostly where I want it.

Questions:
[ What's not implemented yet? ]
In order of my priority
- Holds
- Audio (lol)
- Audio offset
- Tile depth
- Actual player input
- Tile positioning
- Effects & Decorations (very low on my priority list)
There's some miscellaneous stuff that will probably never be implemented
[ Current issues? ]
- Hitsounds will probably never be anywhere close to the real thing, solely because I don't have experience with ROBLOX audio engine.
- Pauses don't update tile angle correctly, which you can see later in the video but it's not insanely noticeable. (notably because timing is correct sortof)
- Pauses are 1 beat early I think but needs more debugging
[ What are the purple and red tiles? ]
Purple is twirl, red is BPM speed change. These don't have their proper color yet.
[ Game link? ]
N/A for now. Before I want anyone to access it, I want the engine to be mostly playable for every single map, and right now it's not playable for some maps. Even though I've stress tested the engine with the deleted hz map by noef and it looks fine, I want it to present better than it already is.

Original audio:    • Camellia - Hello (BPM) 2024  
Original map video:    • ADOFAI Custom .110 / かめりあ - Hello (BP...  
(effect hosted by    / @이린   chart by    / @알파당  )

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