GODOT4 Major Changes Overview & Demo

Описание к видео GODOT4 Major Changes Overview & Demo

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GODOT4 has been in development for several years now, and today I explain a number of the major changes between GODOT4 and GODOT3.x stable. Some of these changes are breaking, and will require you to upgrade your GODOT project. Overall, the next-gen game engine is more feature-rich and tackles some of the tech debt in GODOT4. This leads to a very good game development experience. #GODOT #GAMEDEV

Table of Contents:
0:00 Introduction and Overview
1:15 Color Pallet Changes
1:30 Terminal Change
2:00 Vulkan vs OpenGL ES
3:40 GIT Version Control Support
6:10 Boilerplate Code Changes
6:50 Major Node Renames
9:00 Async Function Support
10:45 Annotations & Namespace Pollution
10:20 Code Search Improvements
12:50 Project Settings Changes
13:40 16x MSAA Removal & Reasoning
14:50 ToolButton Removal
15:30 Shader Rename
15:50 Native Integration Tests
16:40 Volumetric Fog Renderer
17:43 DirectionalLight2D (New 2D Lighting)
18:04 Network Encryption
18:10 Navigation Server

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