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Скачать или смотреть Xbox One Longplay [001] Assassin's Creed Unity (part 2 of 3)

  • World of Longplays
  • 2015-02-07
  • 16377
Xbox One Longplay [001] Assassin's Creed Unity (part 2 of 3)
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Описание к видео Xbox One Longplay [001] Assassin's Creed Unity (part 2 of 3)

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Played by: Spazbo4

The story begins with the player playing through a memory of the sacking of the Paris Temple and the capture of Templar Grand Master Jacques de Molay in 1307. During the sack, de Molay entrusts another Templar with a Sword and a book, which the Templar hides within a French crypt. The memory then fast forwards to de Molay's death at the stake, and his curse towards King Phillip IV and Pope Clement V.

At this point, the Assassins hijack the memory sequence and implore the player to join them as an initiate after providing an internal Abstergo video memo, in which Abstergo describes the capture of a Sage, who contains precursor DNA which is in a triple rather than a double helix form, and the Phoenix Project whereby Abstergo hopes to compile a whole precursor genome for unclear purposes. The Assassin contact provides access to another memory segment and directs the new initiate to find the location of what the Assassins believe to be another Sage, who's corpse they hope to recover.

The memory then segues to Arno Dorian, a French nobleman's son who meets Elise, daughter of the Templar Grand Master at Versailles in 1776. After his father is murdered at the palace, the Grand Master De La Serre adopts Dorian despite knowing his father was an Assassin, a fact of which Arno is totally oblivious. The story skips forward to Elise's initiation into the Templar order at age 16 in 1789. Arno is given a message to deliver to Msr. De La Serre, but puts it in his office in order to sneak into the party to meet with Elise. After meeting her, Arno sneaks out, and after nearly being caught, finds De La Serre murdered in the courtyard. Arno, mistaken to be De La Serre's killer, is captured by the gendarmerie and imprisoned in the Bastille. There he finds apocalyptic writings on the wall and impresses a fellow captive, the Assassin Bellec, with his fighting skills. Bellec invites Arno into the Brotherhood when they escape during the Storming of the Bastille. -
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