Coding Marching Squares

Описание к видео Coding Marching Squares

In this episode of Coding in the Cabana, Gloria Pickle and I investigate the Marching Squares algorithm and apply it to Open Simplex Noise in Processing. Code: https://thecodingtrain.com/challenges...

p5.js Web Editor Sketches:
🕹️ Color: https://editor.p5js.org/codingtrain/s...
🕹️ Worley Noise: https://editor.p5js.org/codingtrain/s...
🕹️ Image: https://editor.p5js.org/codingtrain/s...
🕹️ Webcam: https://editor.p5js.org/codingtrain/s...
🕹️ Metaballs: https://editor.p5js.org/codingtrain/s...
🕹️ Cave Generation: https://editor.p5js.org/codingtrain/s...
🕹️ Metaballs Interpolation: https://editor.p5js.org/codingtrain/s...
🕹️ OpenSimplex Interpolation: https://editor.p5js.org/codingtrain/s...

🎥 All videos:    • Coding Challenges  

References:
📓 Marching cubes: A high resolution 3D surface construction algorithm: https://citeseerx.ist.psu.edu/viewdoc...
📓 Metaballs and Marching Squares: http://jamie-wong.com/2014/08/19/meta...
🗄 Marching squares (Wikipedia): https://en.wikipedia.org/wiki/Marchin...
💾 OpenSimplexNoise-for-Processing (GitHub Repo): https://github.com/CodingTrain/OpenSi...
💾 Open Simplex Noise in Java: https://gist.github.com/KdotJPG/b1270...

Videos:
🎥 Coding Adventure: Marching Cubes:    • Coding Adventure: Marching Cubes  
🎥 [Unity] Procedural Cave Generation (E02. Marching Squares):    • [Unity] Procedural Cave Generation (E...  
🎥 Coding Challenge #28 - Metaballs:    • Coding Challenge #28: Metaballs  
🎥 What is OpenSimplex Noise?:    • I.7 : What is OpenSimplex Noise?  
🎥 Coding in the Cabana #4 - Worley Noise: https://thecodingtrain.com/challenges...
🎥 2D Noise - Perlin Noise and p5.js Tutorial: https://thecodingtrain.com/tracks/the...

Related Coding Challenges:
🚂 #28 Metaballs:    • Coding Challenge #28: Metaballs  
🚂 #C4 Worley Noise:    • Coding Worley Noise  

Timestamps:
0:00 Marching Squares
3:35 Creating a 2D Grid
6:18 Visualizing Isolines
13:46 Adding Lines
17:29 Using Noise to Generate Points
21:18 OpenSimplex Noise in 3D
23:32 Next Ideas and Linear Interpolation
25:38 Goodbyes

Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound

🚂 Website: http://thecodingtrain.com/
👾 Share Your Creation! https://thecodingtrain.com/guides/pas...
🚩 Suggest Topics: https://github.com/CodingTrain/Sugges...
💡 GitHub: https://github.com/CodingTrain
💬 Discord: https://thecodingtrain.com/discord
💖 Membership: http://youtube.com/thecodingtrain/join
🛒 Store: https://standard.tv/codingtrain
🖋️ Twitter:   / thecodingtrain  
📸 Instagram:   / the.coding.train  

🎥 Coding Challenges:    • Coding Challenges  
🎥 Intro to Programming:    • Start learning here!  

🔗 p5.js: https://p5js.org
🔗 p5.js Web Editor: https://editor.p5js.org/
🔗 Processing: https://processing.org

📄 Code of Conduct: https://github.com/CodingTrain/Code-o...

This description was auto-generated. If you see a problem, please open an issue: https://github.com/CodingTrain/thecod...

#marchingsquares #metaballs #worleynoise #isolines #noise #grid #processing

Sebastian Lague cave code ported by David Snyder
Music by Epidemic Sound: http://epidemicsound.com/creator

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