Realistic Physics That Changes Game World! How Does BeamNG Work ?

Описание к видео Realistic Physics That Changes Game World! How Does BeamNG Work ?

In this video, I explained in detail what the work of physics in BeamNG.drive is based on. First, I generally explained how any model is created and how it gets into the game. Then I explained why a physical model is created separately for each visual model. Using the examples of several different games, I showed how the visual model and the corresponding physical model look like. The secret of BeamNG.drive is that it uses a unique physical model. It is divided into 3 key elements. These are triangles, beams and nodes. Each of them has its own important role and I explained each of them in detail in the video. All the physics of BeamNG.drive is based on them. They allow you to break cars so beautifully, give them realistic aerodynamics, and so on. To fully understand this whole process, watch the video )

Link to SkyFall's YouTube:    / @skyfall4839  
Link to FallGem's YT :    / @fallgem110  
Link to FallGem's configs list: https://www.beamng.com/resources/fall...
Link to BeamNG documentation site: https://documentation.beamng.com/


⏱️TIMESTAMPS⏱️


00:00 Intro
00:33 Beginning
01:06 What are the soft bodies?
01:25 Why other racing games can't crash cars like BeamNG?
02:21 How game "sees" the 3D models ?
04:12 How to see visual and physical model in BeamNG?
04:48 Introducing to Jbeam
05:48 Beams , Nodes and Triangles
06:28 So how Jbeam works ?
08:30 Conclusion
08:50 The end


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