GDevelop Tutorial: Creating a Save System for Your Game Part 2

Описание к видео GDevelop Tutorial: Creating a Save System for Your Game Part 2

Jump to 31:08 to head straight to setting up the save events. The first part of the video we go over the project we built in the last tutorial and change a few minor things.

In this GDevelop tutorial we look at how to create a save system for the mini farm game example we built in part 1 of this series: GDevelop Tutorial: Using Time In Games

The Isometry Extension I used in this tutorial, which allows snapping objects to a virtual isometric grid, is by D8H. I have a tutorial on Exporting Extensions in GDevelop if you would like to see how you can get this extension for your own game.

You can find the most up-to-date event sheet for this project here:
https://lucky-j.itch.io/tutorialfarme...

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