Total War: SHOGUN 2 1vs1: Bow Warrior Monks vs Sharpshooters (FOTS)

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Total War: SHOGUN 2 1vs1: Bow Warrior Monks vs Sharpshooters (Fall of the Samurai)
Clan: Takeda vs Satsuma
Battle Difficulty: normal

Bow Warrior Monks: Whistling & Flaming Arrows ON
Sharpshooters: Suppression Fire OFF

Bow Warrior Monks are some of the finest archers in Total War: Shogun 2. While they are not as numerous as Bow Samurai or Bow Ashigaru, their superior accuracy and reloading times more than make up for this. They are also aided by having a longer range than either of the former; the only missile infantry that can match them are the Chosokabe Daikyu Samurai and the Bow Hero. Like all monk units, however, Bow Warrior Monks have very poor armor and suffer if attacked by other bow-armed units. While their melee statistics are better than most other missile infantry, their mediocre melee combined with their low numbers and poor armor make them weak in melee fighting. The primary weakness of bow warrior monks is the steep research requirements needed to unlock them: Essence of the Spirit, the Way of the Bow, and all their prerequisites are required just to train them, and Chonindo as well as Heaven and Earth both unlock buildings that make them fire more accurately, but researching all of these technologies would take in excess of 70 turns with the default research rate. Bow ashigaru, in comparison, are immediately available and fulfill a similar role. Bow Warrior Monks do not benefit as much from increased accuracy due to their already superb base stats, however, so even un-upgraded bow warrior monks trained in the early-mid game may still be useful for end-game armies. Like other warrior monks, Bow Warrior Monks are only available to non-Christian factions for recruiting. Should a faction controlling Bow Warrior Monks convert to Christianity, they automatically disband. However, bow warrior monks can be bribed by Christian Metsuke to fight for their faction.

Sharpshooters are the standard (and for most factions, only) light infantry in Fall of the Samurai. As light infantry, they have the longest range of all infantry, tied with Bow Kachi. However, they have much greater kill rates than Bow Kachi. Due to their low numbers, sharpshooters cannot stand up to line infantry or cavalry if their opponents can close the gap. Sharpshooters operate best when firing from an elevated position, comfortably shielded from enemy troops so that they can deal their damage effectively. They are also superb at both attacking and defending fortresses during sieges, as their longer range allow them to pick off defenders off walls with impunity if attacking, or to soften enemy numbers without having to worry immediately about counter fire when defending. The Aizu lack sharpshooters, putting them at a range disadvantage later in the campaign. The Tosa have superior Tosa Riflemen that they can recruit alongside sharpshooters, while the Jozai can supplement their sharpshooters with limited numbers of superior Yugekitai.

[Source: Total War Wiki]
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