OpenGL procedural terrain - water reflection

Описание к видео OpenGL procedural terrain - water reflection

Another small demo of my first basic experiments with water rendering with basic planar reflection.
Done using: C++, modern OpenGL, glm math library, glfw and the amazing ImGUI for the UI controls.

Textures from: freepbr.com



music:

Floating Cities Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/b...

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