Episode 17: Hex Flowers - Making a TTRPG From Scratch

Описание к видео Episode 17: Hex Flowers - Making a TTRPG From Scratch

In this episode I'm talking about Hex Flowers; what they are and how to use them in your game. Hex Flowers are an easy way to make random tables with in-built memory. It makes it possible to have randomness, but that the outcome is dependent on the previous outcome, which makes the change more gradual than with regular random tables.

The full description of hex flowers and a caste amount of other uses can be found here:
https://goblinshenchman.wordpress.com...
Also check out their Hex Flowers guide on their website. It's great and "pay what you want".

In Explorers RPG, this will be used for generating weather and maybe generating simple terrain if the players venture away from Castle Everhollow. In the episode I give a sample of how the weather will work in my game, where the weather will change how much exploration and which type of exploration players can do any given day.

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