[MKWii TAS] DS Peach Gardens (Superhopping) -

Описание к видео [MKWii TAS] DS Peach Gardens (Superhopping) -

NOTE: This is a Tool-Assisted Speedrun. This time will not count on any real rankings. For more info, please visit http://tasvideos.org
This run was performed on Dolphin 5.0 Lua Core with the use of Frame Advance, Savestates, TAS Input, TAS Toolkit, & Lua Scripts

Authors: Thomas (Myself)

This run beats the oldest BKT in the game, which stood for 2,841 days at the completion of this run. Due to the dolphin version that run was performed on, the ghost cannot be synced on console. Therefore I am racing Don Capri's 01:57.921 as it is the fastest run that syncs on console.

This run makes use of an advanced movement technique known as Superhopping. Outside-drifting bikes have a special property that allows them a bit of extra movement in the air when they hop. This movement is not added to the vehicle speed, labeled "IV" on screen, but instead to an uncapped portion of your speed called the "External Velocity," labeled "XV" on screen.
Normally, the External Velocity quickly disperses as soon as you land from the hop, however, by performing a specific sequence of inputs, the External Velocity is preserved even after landing on the ground, and the next Superhop adds more external velocity. By repeating this process many times, the game essentially gives you large amounts of "free speed" allowing you to easily reach and maintain a full 120KM/H.

Peach Gardens presented me an extremely unique challenge that has never happened in a TAS before now. Due to the sheer amount of input changes on such a long track, I actually reach the games internal input limit. This is a memory restriction and without actually reprogramming the games verification system, this run cannot be saved after the beginning of lap 3. Due to being unable to save and TAS Code any progress on lap 3, The only way I could finish this TAS was to use a textfile to manually write every single input for the whole of lap 3 and play it back as a script using TASToolkit. This was beyond tedious but I am relatively happy with the final result.

This run was recorded by myself and is the first time I have tried a HUD setup like this. The speedometers are unfortunately quite low quality as they are taken straight from the TAS Debug Panel created by Melg, Stebler, Kierio04, and Gaberboo, and upscaled 200% to be more visible. The audio also starts to desync around the point the Input Limit is reached and no amount of rerecording could fix it, so I can only guess the two could be linked.

Our community is dedicated to discussing and following Tool-Assisted Speedruns for Mario Kart Wii. You can join the Official MKW TAS Discord here: https://discord.com/invite/NCZghgy
And if you would like to look find a list of all the BKTs in the game, please visit: https://mkwtas.com/

Previous 3 Lap TAS BKT by TASPlasma (01:57.571) - TAS BKT Cut: -13.412
(   • [MKWii TAS] - DS Peach Gardens - 1:57...  )

Previous Flap TAS BKS by Kierio04 (35.926) - TAS BKS Cut: -1.892
(   • rPG NU flap LOTAD  )

Music: Pokémon Mashup: "Battle! vs Unova Champion Iris!"
(   • Pokémon Mashup: "Battle! vs Unova Cha...  )

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