Basics of VRChat world creation using Bakery Lightmapper

Описание к видео Basics of VRChat world creation using Bakery Lightmapper

A start-to-finish look at what it takes to make simple, optimized and beautiful #vrchat worlds with unity and Bakery GPU lightmapper. This video will help you get a birds eye view of the process, so you can start imagining your own project.

Remember to emphasize simplicity, you don't need complex add-ons or shaders to produce beautiful worlds. Follow up this video by learning more about UV mapping, and lightmap UVs in your 3D program of choice.

My profile and worlds, add me to attend rave events~
https://vrchat.com/home/user/usr_c90c...

00:00 - Introduction
01:25 - Face Orientation
03:04 - Lightmap UVs
06:30 - Setting up your scene
09:40 - Getting a blank canvas
14:00 - Introducing light
17:16 - Materials
19:01 - Light Meshes
21:00 - Testing our world
22:55 - Light Probes
25:30 - Adjusting Lightmap Scaling
26:33 - Bad results / Overlapping UVs
28:40 - Reflection Probes
30:30 - Occlusion Bake
32:10 - Upload World
33:35 - Conclusion

Bakery GPU Lightmapper (often goes on sale):
https://assetstore.unity.com/packages...

Example mesh used in scene, for you to follow along with:
https://vrcfrands.s3.amazonaws.com/ok...

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