Darkest Dungeon: The Board Game | Exploration & Battles | Part #1

Описание к видео Darkest Dungeon: The Board Game | Exploration & Battles | Part #1

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Rollers! Join me as we continue the Showcase for Darkest Dungeon: The Board Game created by Nick Niotis, Argyris Poungouras with art by Christopher Bourassa and published by Mythic Games. After the conclusion of the How To Setup video, we now wrap up the tail end of setup and dive into the depths of gameplay!

In this video you'll see Exploration and Battles covered. Be sure to stay tuned for more too! Hope this helps you make an informed decision on it and/or helps you get the game to the table quicker. If you enjoy the video, be sure to leave a like!

Intro 0:00
Overview 0:50
Campaign Overview, Narrative and Win/Loss Conditions 1:27
Final Setup Step 4:35
Exploration Phase 5:14
Battle 21:05
Conclusion 59:06
Patreon Rolling Solo Producers 1:00:02

"Ruin has come to our family.

In this adaptation of Red Hook’s acclaimed Darkest Dungeon video game, you strive to cleanse a manor and its surroundings of all manner of evil: hordes of the undead, foul beasts and eldritch abominations... And, finally, either at death’s door or at your wit’s end, you will have to uproot evil itself from the darkest dungeon.

Darkest Dungeon is a fully cooperative dungeon crawl game in which players take on the role of adventurers. Although brave and determined, adventurers are only human! They are prone to the madness and pain the twisted dwellers of the dungeons will inflict upon them. Death can occur, but is not the worst fate: heroes can be driven mad and beyond help!

The game is played in campaigns of 11 missions. To reach the Darkest Dungeon itself, players will undertake 3 missions per threat level and vanquish the boss. Then, they will be strong enough and face the horrors of the Darkest Dungeon! They may emerge victorious... if they dispatch the source of evil that plagues the land.

For each hero, select 3 skills out of 7 before heading into your mission (and level the heroes up to gain access to more skills). In each room, pick the most suitable stance to best resolve the conflict! Then, on each turn, a player chooses two of the available actions of moving, interacting with the environment, changing their stance or using a skill (if eligible for their current stance). Triumph over encounters, resist rampant madness and emerge victorious before throwing yourself into another battle. Between missions, spend your time in the hamlet, visiting various buildings to find relief from the physical and mental trauma you’ve just endured. Restore the hamlet to its former glory and it will reward you and help you to fulfill the ultimate goal."

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Created By: Adam Smith
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