TempleOS Intro to Graphics Programming, Transformations, and Device Context (dc)

Описание к видео TempleOS Intro to Graphics Programming, Transformations, and Device Context (dc)

Terry teaches how to make 2D and 3D sprites, and how to render them with transformations. This video also teaches about how to use the device context (dc), and how to create a DrawIt function, which replaces the default drawing function and is called 30 times per second.

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