Manual Blast - Good Future Mix (FNF Vs Sonic.EXE 2.5/3.0)

Описание к видео Manual Blast - Good Future Mix (FNF Vs Sonic.EXE 2.5/3.0)

I'ma Split MB into 2 since it is essentially 2 songs anyway lol (Not sure if I ever will do Scorched's section tho since I'm not super fond of him in general)

Credits:

Hog Creator Jack Gore:   / rblxtrex  
Fanmade Hog Chromatic by ‪@ToikaThatOneFrenchGuy‬
Vocal Recreation of Manual Blast by ‪@Blade2O4‬
Remix by Me (Obviously)

YT Algorithm shiz: (No clue what i'm doing still)
Friday Night Funkin' is a Newgrounds rhythm game made in HaxeFlixel originally created for Ludum Dare 47. Programmed by ninjamuffin99 with a soundtrack produced by Kawai Sprite and artwork created by PhantomArcade and evilsk8r, the game can be played on Newgrounds or played/downloaded for free on Itch.io.

The plot of the game centers around Boyfriend trying to hook up with Girlfriend, but her ex-rockstar father Daddy Dearest doesn't approve of him. It's up to Boyfriend to rap battle his way through him and anyone else that stands in his way so that he can finally get freaky! Think you got what it takes?

Friday Night Funkin' is an ongoing project that will continue to receive updates, bug fixes and new content. A full version of the game is currently in development, having been successfully funded via a Kickstarter campaign. Check the changelog here for information on the latest updates. The game is also open source to allow users to mod or simply look through its assets. Download the game files here.

Before getting started, it's recommended that users read the rules! And before getting into editing, it's recommended that users read the style manual! Need to speak to a member of this wiki's staff? Check this page.

Vs. Sonic.EXE was a mod owned and directed by Saster and CommandoDev. The main opponent of the mod is the titular character from the Sonic.EXE series, but it also features many other horror-oriented characters from other official and fan-made Sonic media, including Sonic (PC PORT), Sonic CD, Sunky, Sonic R and Sonic Shorts, and Sonic the Comic.

n the beginning of most songs (barring "Chaos", "Too Fest", and "Sunshine"), instead of the usual "3 2 1 GO", the player gets a black screen in which a circle and text for the song name come from both of the sides. This references the original Sonic The Hedgehog game, in which level names were presented in this manner.
The classic "3 2 1 GO" can be heard in "Endless" around the 1:28 mark.
"Milk" uses the same screen, only this time it's styled like how it appears in the Sunky.MPEG game.
Chaos uses a unique cutscene of Sonic falling down into a pit of chaos energy, and then promptly coming back up as Fleetway Super Sonic, referencing the main story of Sonic the Comic's 80th issue, the first in a three-part arc titled "Running Wild".
"Sunshine" uses the countdown that plays before a race starts in Sonic R.
"Too Fest" doesn't have any sort of intro. It is currently unknown why an intro hasn't been made for the level (Along with that, it doesn't have a freeplay selection or artwork).
During "Too Slow", static naturally appears throughout the song and it appears red and more obnoxious when missing a static note. While both instances of static don't serve much purpose outside of visual distractions, the player can potentially chain together static from the static notes if the static throws them off too much. The static notes will also drain a lot of the player's health if the player misses them.
During "Too Slow", the strikelines will move around a bit in an attempt to disorient the player.
During "You Can't Run", as well as "Triple Trouble", phantom notes appear. Pressing these notes will drain the player's health, similar to the black notes in Onslaught. The health bar will drain faster if the player keeps pressing them, as their effects stack into one.

remix
fnf
friday night funkin
song
new
mod
manual blast
hedge
hog
sonic
tails
knuckles
shadow
mighty

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