Adding Collisions For Your Tilemaps and 2D Character - Unity Tutorial

Описание к видео Adding Collisions For Your Tilemaps and 2D Character - Unity Tutorial

Collisions are an essential part of every game. This tutorial explains how to finally combine your tilemaps and your moveable, animated player with nicely working collisions and comes with a lot of tips and tricks on how to solve common problems.

Relevant Videos:
Tilemaps Basics:    • Creating Tilemaps For Your 2D Game in...  
Tilemap Colliders:    • Creating Tilemaps For Your 2D Game in...  
Make Your Character Move:    • The New Way for Making a Character Mo...  
Animate Your 2D Character:    • How To Animate Your 2D Character in U...  
Customizing Unity:    • How to Customize Unity / EASILY SAID ...  

Download the Character here: https://opengameart.org/content/16x18...

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Timestamps:
00:00​ - Intro
00:27 - The Current Setup
01:17​ - Please Watch This First
01:53 - Adding a Collider to the Player
02:46 - Important Information about Physics
03:​01 - Constraints: Prevent Spinning Player
03:35 - Friction on Collision: Slippery Physics Material
04:48 - Custom Collision Border (Physics Shape)
06:17 - Any Questions?
06:28 - Removing Collision Completly for Specifc Tiles
07:15 - Default Generated Shapes
08:15 - Upcoming: Automatic Sprite Sorting
08:50 - Thank you for watching :)

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