Amiga 1200 Longplay [003] Super Stardust

Описание к видео Amiga 1200 Longplay [003] Super Stardust

http://www.longplays.org

Played by: Ironclaw

This is the floppy version, a CD32 version exist as well. The reason I chose this version is because CD32 has CD music tracks which WinUAE doesn't record, and I didn't wanna manually add them. I much better prefer the floppy version's music anyway..

There are more differences between these versions:.

CD32 has:
- FMVs, like intro and several more in-game
- trail effect from the engines when moving around
- no score counting sound on the "Level Clear" screen, but the floppy version has it

Some more observations:
- the backgrounds (those where most of the gameplay is on) are smaller in Super Stardust than in Stardust
- in the floppy version the title tune uses 12 channels, but the rest of the music the standard 4 (or so it showed, but probably only 2-3 being used, one reserved for sound, maybe)
- over 300 colors when the weapon HUD is displayed
- Both Stardust and Super Stardust uses the exact (it seems) cave levels. Here's a comparison example:

SD - http://tinyurl.com/peh9zat
SSD - http://tinyurl.com/nplflmr

On the back of the box it says "12 channel music", which was just the title tune (already mentioned, I know), but they make people think all of them are. It also says "Underwater missions, plus two special secret missions", you would think them being "secret" that I would need to do something special to find them, but couldn't find any info on this anywhere, so I just hope they are the Voluntary Special Missions I did, which were not really SECRET.

Pretty much the same game as the prequel but with better graphics and new music.

Not much of an outro.

Some timestamps:

00:00 - Intro
00:51 - Title screen
03:48 - Let's play
10:00 - Warp Sequence #1
19:41 - Special Mission #1
21:12 - Warp Sequence #2
29:48 - Warp Sequence #3
36:29 - Special Mission #2
39:07 - Warp Sequence #4
45:10 - Last boss
45:51 - Outro -
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