Starsector - Time Acceleration Shenanigans

Описание к видео Starsector - Time Acceleration Shenanigans

Music:
Nevermore - Dead Heart in a Dead World

Modpack:
https://i.imgur.com/r9cOjh3.jpg

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Mechanic explanation:

During my playtests i notice what AI seems like always try to face his shields and weapons on you. Not a big deal when you control some big-ass ship, but if you try some sneaky agility-based builds this become pretty annoying. It actually ruins atmosphere because they treat you as main hero of this fairytale, for no fucking reason. As i find out - YOU are the highest priority for AI. You may even maxout capacitors on some shitty phase frigate and dive in to lines of enemies and they ALL turn to you even if your ship is weaponless. They don't give a fuck what their rears being melted by rest of your fleet, this is fucking ridiculous. Turns out what they treat your ship more dangerous than a swarm of high explosive projectiles flying towards them, so it can be abused/exploited by really few, extremely fast vessels, like: Maximus, Revenant and Saluki. (first two made by Dark.Revenant, not sure about Saluki)
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Impressions, review:

Maximus - the most challenging and rewarding of these three. I enjoyed him the most, it's frigate sized bomber what can be manualy controlled by player and perform dive attacks like Junkers Ju 87. You can even have few of those in your fleet for personal usage, since they exhaust perfomance time and ammunition stocks pretty fast. Can duel Paragon 1vs1. Super fun to play.

Revenant - upgraded version of Maximus, pure nightmare, quintessence of strike vessel, apex of phase ships. Looking at his stats it's hard to believe what it's just a destroyer, not a cruiser, may even look overpowered as fuck, but there is a catch... It's time acceleration device so powerful what apart from almost completely stopping time flow it also drain your perfomance time at ~triple rate while it active. This means what no matter how hard you try to improve it - Revenant not gonna last long, it also very expensive for maintenance, so having even two of them for your personal usage in the early stages of the game is unaffordable task. Still super strong ship, definetly recommend to try this one. Very unique gameplay.

Saluki - this one is upgraded Revenant and it's fuckedup balance wise. My main complain about this thing not only the fact what it have so much punch what you not even need to avoid non-capital omnishields, but the fact, what for some reason, it's relative drive doesn't drain perfomance time like one from Revenant, while it still almost completely stops time flow. On top of that it have hidden hullmod which permanently enables 0-flux boost without decreacing perfomance time like Safety overrides do. Don't buy it, to OP. It have stronger punch, a lot more perfomance time, cheaper to maintenance and almost twice as fast. Literally improved Revenant without any of it's downsides.

EDIT: Saluki nerf "doubled CR degration while system is active + added High Maintenance built in." now it seems more legit.

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