All 4 Budget SS Rank Clears - Chapter 8 Score Battles [4 Free units + B.Resna] - Atelier Resleriana

Описание к видео All 4 Budget SS Rank Clears - Chapter 8 Score Battles [4 Free units + B.Resna] - Atelier Resleriana

With score battles and dungeons now having their panel placement fixed, I can show you exactly how to setup your teams for the fights to be cleared without any, or close to any randomness or variation. This is simple, but has plenty of important considerations that MUST NOT BE SKIPPED. Any difference in the way things are set here could completely break the turn order or damage dealt, resulting in a different outcome. Please a take a moment to understand the details of these clears before trying to replicate them. I'll list them all.

- The most important aspect of all these clears is the characters Speed stat. They are EXTREMELY strict. Try your best to adjust your characters speed stat to the exact same values using accessories with the same amount of speed, and memorias with the same speed too. Feel free to play around using different combinations of accessory/memoria as long as you reach the same final Speed. Remember low level memorias can help you adjust this, so R memorias are a great way.
- The damage dealt by Resna is lenient and can be lower than this. The highest requirement is for stage 8-4, which will need about 170k damage, and I dealt 220k. Resna can use much better gear than this and result in more damage, or a bit worse too, as long the speed is met. The book used in the video can be replaced by lower weapons, although getting this book should be easy for everybody now.
- Memorias used are all free memorias or low rarity memorias. The effects dont matter in any case. They are all stats sticks only, but memorias like R grade Scion of Arland can help with damage.
- Marion gear is important for stages 2, but especially 4. More info about this below.
- Any other gear is not important. You can use literally any decent piece, hopefully with relevant traits. Characters being resistant and having good recovery in healers will help a lot keeping that damage taken score in check so try not to neglect them completely.
- Every turn passed and enemy selected has a purpose. It's not random. Please stick to actions and decisions shown and you will be fine.
- I cannot stress this enough. SPEEDS SHOWN ARE IMPORTANT. Respect these and you will clear no problems.

Stage 1 Considerations

- Monika needs to dodge the second attack or she will die. There is a 25% chance of this happening, so just reset until she does. The fight is over after that and it's the only thing that could make this fight vary.
- Spread Rorona's Skill 1 attacks to apply damage vulnerability. She doesnt need to deal damage.
- Monika prefers tankiness against physical attacks here.

Stage 2 Considerations

- Lent prefers tankiness against physical attacks here.
- Tess will make great use of Recovery Boost traits. This will help alleviate the damage taken score.
- Marion needs at least some decent Stun gear to one shot the boss. Nothing spectacular, this is really simple to achieve.
- Meruru with All Recovery traits also helps a ton.
- Attacking the bat enemy at the start to deal chip damage is important. The bat needs to die after Resna's first burst, or it will kill you. The other 3 enemies can survive.

Stage 3 Considerations

- Linca prefers tankiness against magical attacks here.
- Tess can completely negate the damage dealt by the boss using Enhanced P./M/ Resistance Up traits. If you dont have these traits, it's all good, just heal the damage back.
- Escha's Speed is very strict. It needs to be exactly 261, and she needs decent magic stun gear.
- Enemy B needs to be stunned ASAP.

Stage 4 Considerations

- This is the hardest of the 4 stages and the most precise. Speeds shown are absolutely strict and any slight change to anyone will result in the boss moving up or down a turn, taking a Burst panel. This will kill you.
- Linca prefers tankiness against magical attacks here.
- Marion physical stun needs to be decently high. If you cant get a good physical stun gear, you can replace 1 Drachen Elixir for a Craftlio (battle item). This will add the missing stun you need, but also make your damage slower so you will need to compensate on that area. If you have really strong damage, you can even use 2 Craftlios. Either way, the boss needs to be stunned at the shown moment.
- There are occasions where the Boss' first attack after being stunned will be an AoE instead of targeting Linca. Just reset if this happens, you will lose the SS rank to damage taken.
- The max turn here for SS rank is turn 26.


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Stage 8-1: 00:00
Stage 8-1 Setup: 02:02
Stage 8-2: 03:11
Stage 8-2 Setup: 06:36
Stage 8-3: 07:47
Stage 8-3 Setup: 11:25
Stage 8-4: 12:42
Stage 8-4 Setup: 17:13
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