UE4 Weapons clipping into wall. FIX by vertex shader

Описание к видео UE4 Weapons clipping into wall. FIX by vertex shader

Simple trick to avoid weapons clipping trougth the walls in FPS by adding vertex offset in shader.
In the video vertex offset applied only for weapon material. Material on hands are default one.

Комментарии

Информация по комментариям в разработке