Crash Bandicoot Prototype Version - Complete Playthrough & Unused Levels

Описание к видео Crash Bandicoot Prototype Version - Complete Playthrough & Unused Levels

This is a full playthrough of the early prototype version of Crash Bandicoot. It's quite different from the official release and it even contains four unique unfinished levels. Other significant differences are the title and map screens, the POW crates, the extended version of Sunset Vista, the much tougher Koala Kong battle and the completely different bonus stages. Whole Hog, Castle Machinery and The Great Hall don't exist in this version, but Stormy Ascent, which was removed from the official release, appears as the final level. Since this is a prototype version, you can also expect to find quite a few glitches.

0:00 - Startup and menu screen
0:28 - N. Sanity Beach
2:30 - Jungle Rollers
4:20 - The Great Gate
6:15 - Hog Wild
7:27 - Upstream
10:40 - Rolling Stones
13:12 - Boulders
14:33 - Native Fortress
18:57 - Up The Creek
21:20 - Ripper Roo
22:17 - The Lost City
25:51 - Temple Ruins
28:06 - Boulder Dash
29:47 - Sunset Vista
35:50 - Jaws Of Darkness
39:29 - Koala Kong
41:17 - Cortex Power
44:15 - Heavy Machinery
47:05 - Generator Room
49:28 - Toxic Waste
52:08 - Pinstripe Potoroo
53:12 - Road To Nowhere
55:34 - The High Road
57:25 - Lights Out
59:04 - Slippery Climb
1:02:53 - Dr. Nitrus Brio
1:04:23 - The Lab
1:06:33 - Castle Machinery (glitch)
1:06:43 - Fumbling In The Dark
1:08:33 - Stormy Ascent
1:13:15 - Dr. Neo Cortex

Unfinished levels:

1:14:25 - Test Level
1:16:13 - Cavern Level ("Acid Rain")
1:17:20 - Waterfall Level ("Flowing Waters")
1:20:49 - Cliff Level ("Astound The Skunk")

Комментарии

Информация по комментариям в разработке