[Unity3d] Creating AssetBundle automatically just after realtime

Описание к видео [Unity3d] Creating AssetBundle automatically just after realtime

This video shows how to create a texture from camera (runtime mode is necessary here) and build it into AssetBundle through the single run.

The full project is available here: https://github.com/chanfort/AssetBund...

Комментарии

Информация по комментариям в разработке