Customization options for your wolf in WolfQuest 3
We’ve finished setting up the customization options you can use to create and modify your wolf, so let’s take a look at that in today’s video. Many of these are the same body modifications as in WolfQuest 2.7, but we’re using a different method for them in WolfQuest 3: Anniversary Edition which will allow more variety. Now you’ll be able to mix and match as many modifications as you want! Not only that, you can adjust the degree of each one to create a more unique wolf.
* Coats: We still have five basic coats, but we created those textures way back in 2007, so they’re overdue for an upgrade. We’re remaking all five coat textures, and here’s the first one, replacing the old Tawny wolf coat. As before, you can adjust the tint of the coats to create lighter or darker variations. All the other coats will still be available as well (and on mobile, your purchases will carry over to WolfQuest 3). Please note that WolfQuest 3: Anniversary Edition will not have additional coats, but we know that many players would like more and are considering options to add more in the future.
* Eyes: As we showed in an earlier devblog, you can choose and tint your wolf’s eye color to create a range of accurate eye colors found in wild wolves, from gray to yellow (with the palest of yellow-green) to gold to brown. See the video and read the post: “Eye of the Beholder” at • Eye of the Beholder
* Howls: Based on our poll from a few months ago, every howl in WQ 2.7 is loved by somebody, so we’re keeping all of them — and adding a lot more! Not only that, but your wolf will have two howls, a primary and a secondary, which you play by tapping the H key or Howl button once or twice. Rallies just got a lot more melodious!
* Ears: We have the same choices of ear customizations (torn, bent, flat, and notched) but not only can you modify the degree of each, now you can combine them, as you like.
* Body: Along with the radio collar option, you can now adjust your wolf’s neck ruff, body mass, tail fluffiness, and even fine-tune the mangy tail options. As before, male wolves are larger than female wolves and you can still vary the size using the strength stat slider.
* Stats: Same as before, with sliders for strength, stamina, and speed.
* Personality: Your actions are how you convey your wolf’s personality in the game, of course. But now you can set your wolf’s personality traits using the same scales assigned to the NPC wolves (bold-cautious, social-loner, energetic-lazy). These settings will then be used in the WQ genetics system and will combine with your mate’s stats to help determine your pups’ personalities.
To learn more about these systems, see the videos and posts:
* “For Better or For Worse” (mate AI and personality) at • For Better or For Worse
“Genes Behind the Scenes” at • Genes Behind the Scenes
* Bio: Finally, you can write a short biography of your wolf that other players can see in the Pack Stats panel in multiplayer games.
Thank you all for your ideas and feedback that helped guide us as we’ve updated the wolf customization system for WolfQuest 3: Anniversary Edition!
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