Designing Horizon Zero Dawn - Mathijs De Jonge Interview

Описание к видео Designing Horizon Zero Dawn - Mathijs De Jonge Interview

In this extended cut of our interview with Horizon Zero Dawn's Director Mathijs De Jonge, we talk about the long process of crafting the game from initial pitch to boxed release. [WARNING: CONTAINS LIGHT SPOILERS]

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00:00 Spoiler Warning
00:15 Pitching an Open-World
04:30 Creative Direction
10:47 Open-World Progression
18:26 Audio Design
20:00 Post Post-Apocalypse
23:30 Cut Content
25:25 Fast Travel
27:51 Greatest Challenges
31:35 Opening Hours
39:00 Murdering Tallnecks
41:20 Cauldron Design
45:37 Tribal Hunting
50:21 Credits

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