QUAKE: Part 9 on PS4 Walkthrough Gameplay (No Commentary)

Описание к видео QUAKE: Part 9 on PS4 Walkthrough Gameplay (No Commentary)

Quake Part 9 on PS4 is a first-person shooter game developed by id Software and published by GT Interactive. The first game in the Quake series,it was originally released for MS-DOS, Microsoft Windows and Linux in 1996, followed by Mac OS and Sega Saturn in 1997 and Nintendo 64 in 1998 and is aveliable on MS-DOS, AmigaOS, Classic Mac OS, RISC OS, Saturn, Nintendo 64, Linux, Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch.

Quake's single-player mode, players explore levels, facing monsters and finding secret areas before reaching an exit. Switches or keys open doors, and reaching the exit takes the player to the next level. Before accessing an episode, there is a set of three pathways with easy, medium, and hard skill levels. The fourth skill level, "Nightmare", was described by the game manual to be "so bad that the entry is hidden, so people won't wander in by accident".

In the single-player game, the player takes the role of the unnamed protagonist, named Ranger in later games, sent into a portal in order to stop an enemy code-named "Quake". The government had been experimenting with teleportation technology and developed a working prototype called a "Slipgate"; the mysterious Quake compromised the Slipgate by connecting it with its own teleportation system, using it to send death squads to the "Human" dimension in order to test the martial capabilities of humanity.
The sole surviving protagonist in "Operation Counterstrike" is Ranger, who must advance, starting each of the four episodes from an overrun human military base, before fighting his way into other dimensions, reaching them via the Slipgate or their otherworld equivalent. After passing through the Slipgate, Ranger's main objective is to collect four magic runes from four dimensions of Quake; these are the key to stopping the enemy and ending the invasion of Earth.

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