If you like playing games, and have always wanted to make your own but didn't know where to start.. well, you can start here! In this Unity Crash Course for beginners, we begin from absolute ground-zero by installing the Unity Hub, then we install a long-term support version of the Unity Game Engine, and Visual Studio Code with the best extensions to help us write C#. Then we walk through the Unity editor UI, so we can get familiar with all the tools before diving into more complex topics.
If you're new to my channel, welcome!! As a heads-up, my teaching style is more long-form with minimal editing, which I believe offers a more in-depth approach to learning software. No stone is left un-turned, as we dive into creating a simple UI using Unity, and connecting buttons to events that change the game world. Using C#, we start with the basics like creating variables and learn the fundamental data types, then we learn how some of the standard built-in functions work in the MonoBehaviour namespace. We then build our own custom functions that allow us to generate random colors and instantiate random objects with a click of a button!
I love making games and apps with Unity, and I hope that if anything, this crash course inspires you to experiment and explore Unity and help you start your journey into the super fun world of game development. I plan to make many more Unity tutorials including a more in-depth dive into C#, proper UI creation, and even creating full games! If you have any suggestions for things you want to learn using Unity, let me know in the comments below!
0:00 Intro
1:25 Install the Unity Hub
1:53 Install Visual Studio Code
2:46 Install VSCode C# Extensions
3:33 Install Unity LTS Engine
5:00 Create our first Unity project
6:03 Configure External Tools TIP
7:03 Unity UI Basics
17:20 Our first C# script
21:58 Hello World!
23:52 Basic Variables
30:30 Random Colors for Mr. Cube
43:13 Random Rotations
47:34 Basic UI Creation
51:49 ItemSpawner Script Setup
54:44 What are prefabs?
1:03:04 Connecting Spawner to Button
1:05:27 Quick-Tip for Transforms
1:07:05 How to Build the game!
1:08:44 Outro
Below are some products that I use and love, especially when I'm blasting away some C#. Check these out:
🎤 The microphone I use is the Blue Yeti, and after using dozens of microphones in the past, I can confirm this mic is the absolute best for recording your voice during videos and streaming. It’s incredibly easy to set up, literally plug-and-play. There’s a dial on the back that lets you switch for different recording styles, in case you want to record everything in a room, or just your voice. Check it out here:
https://amzn.to/3npGhyE
🎧 When I’m working at my computer, or on the train, or walking around Brooklyn, I almost always have these buds in my ears. The Beats Studio Buds are by far the best wireless headphones I’ve ever used. My wife got these for me as a gift, and they’re so good, I replaced my Apple earbuds with them. The noise canceling feature is awesome for the train, the battery life lasts crazy long durations, and they don’t stick out of your ears and make you look like a dork like other earbuds do. Definitely recommended:
https://amzn.to/3AObWg2
⌨️ The keyboard I use is the Razer Pro Type Ultra wireless mechanical keyboard. It feels sooooo good crushing through code and making 3D models with this keyboard. You can connect up to 4 devices and switch easily between them, and it has fully programmable keys. It’s definitely my favorite keyboard I’ve ever had. Check it out here:
https://amzn.to/421SV5R
If you enjoyed this Crash Course, please LIKE and SUBSCRIBE to the channel for more upcoming tutorials! If you're interested in more advanced tutorials, check out my other videos on my channel! Also, let me know what you thought of this tutorial in the comments below :)
Also, you can follow me on Instagram for news on upcoming tutorials, and to see current art pieces that I'm working on:
/ simulationlab
Thanks for watching!!!
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