Dragonlance’s backstory is part of what it’s fans love about it. It is steeped in cultural myth and history, going back to creation itself. Let’s find out how the races of Krynn came to be, and what the hubbub over the Graystone is all about.
Time Stamps:
0:00 Intro
0:58 The Age of Starbirth
3:12 The Age of Drams
5:20 Humans
6:14 Elves
7:04 Ogres
8:01 Gnomes
8:54 Dwarves
9:41 Gully Dwarves
10:28 Kender
11:32 Centaurs
12:13 Draconians
13:02 Minotaurs
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Transcript
In the Age of Starbirth, the forging god Reorx struck his hammer amidst chaos to form Krynn, the sparks from his hammer became the stars.
Dragons were made from the elements and encased in frames of metal. The Dark Queen corrupted them, tarnishing their metals. In response, Reorx forges five monuments to the lost dragons from precious metals for Paladine, who breathes life into them. Thus began the All-Dragons War. The High God returned from the Beyond and ended the war, sending the Gods to their astral planes, demanding that they leave the universe created alone.
The stars from Reorx were alive with spirit and became known as the children of the gods. The Gods began vying for control over these spirits. The gods of the pillar of evil wanted to enslave these spirits. The gods of the pillar of good wanted to nurture the spirits to righteousness, and the gods of the pillar of neutrality wanted the spirits to have the freedom to determine their own fate. This was the beginning of the All-Saints War.
The High God returned from the Beyond once again and demanded an end to the war. He allowed the gods to bestow one gift upon these spirits from each pillar. The Gods of the pillar of good gave the spirits life and physical form. The gods of the pillar of evil gave the spirits hunger and thirst. And the gods of the pillar of neutrality gave the spirits free will, to preserve the balance. Different races were created from these spirits and were placed on the planet of Krynn.
The gods of the pillars of Good created Elves as the shapers of the world. The gods of the pillar of neutrality created humans. They were coveted by the good and evil gods, but had free will to make their own decisions. The gods of the pillar of evil created the race of ogres. They were the most beautiful of the races, but were consumed by their hunger. The High God created the animals, born of the world itself which spans the balance of Good, Neutrality and Evil. Dragons are deemed the lords of the animal kingdom.
In the Age of Dreams, the Ogres claimed the mountains, The elves chose the forests and humans claimed the plains. The Ogres enslaved humans to form the mighty nation of cold stone while the elves watched. Reorx calls out to humans to join him in the northern lands for assistance in his labors. Humans rebel against their slavers and barbarism reigns as the ogres are corrupted.
The elves found the nation of Silvanos, but her forests have already been claimed by dragons. The elves convene the first Sinthel-Elish, elven high council, and prepare for war. Reorx grows distressed by the humans' haughtiness and creates Gnomes, natural tinkers, from them. The first dragon war ends after the gods of magic assist the elves by crafting five magical stones. The elves hide them in the Khalkist Mountains after the fiercely won victory. The trickster god Hiddukel, convinced Reorx to forge the Graystone, who accidentally traps chaos within, and places it on the moon of Lunitari.
The elves create their civilization after the now ancient and fallen Ogre nation. Hiddukel tricks a Gnome to travel to Lunitari to claim the Graystone, who loses it and unleashes its chaos on Krynn. Reorx demands Gnomes recapture the Greystone and wild magic falls into the hands of some humans who become Scions.
Gargath, a human barbarian prince, captures the Graystone, binding it between two god-gems. The gnomes, joined by the elves, demand its return, while Gargath recruits ogres to help defend his prize. When the stone is freed, it corrupts those present, changing their forms to reflect their natures. Hence Goblins, minotaurs, kender, sea elves and dwarves, amongst others are born. In the chaos, the Graystone is lost. With the evolution of the races on Krynn complete (There would be future temperament changes to different species), we can now focus on the races themselves.
Humans being one of the three original races, and favored by the neutral gods, you can imagine the pure diversity represented by them in size, demeanor, pursuits and motivations. Since they have shorter life spans, they tend to be more ambitious and impatient, restless and dissatisfied...
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