The Battle Cats: Beating Idi:Re (Level 40 Bahamut + Cool Japan) (No Items) (Boosted camera/slime.)

Описание к видео The Battle Cats: Beating Idi:Re (Level 40 Bahamut + Cool Japan) (No Items) (Boosted camera/slime.)

God. What a stage


First, huge thanks to @Anthony89810 for his original strat for this stage. I kinda used his timings/lineup but with modifications (to account for my level 40 bahamut and lack of neneko), and I couldn't have done it without it. Original video here:
   • The Battle Cats | Idi:Re (Eldritch Fo...  


Also, I want to note that my cats are kinda boosted here, ill list the unit levels at the bottom of the description, in case some madlad actually wants to try recreate this. It's not the most consistent strat but i had like 16 rich cats and i hate using them :P If it's any consolation, my lil eraser is low levelled.


The timings are practically copied from Anthony. I'll list them here (with my edits).

Chain Timings:
1) Upgrade wallet
2) Summon 2 riceballs at 2000c and delay a third. Summon one to trigger Relic Doge and Idi attacks. (Note: I like to time the sumo that triggers relic doge by summoning sumo right when relic doge is about to pass that shattered class containment thing)
3) Bahamut Relic Doge (Let Relic doge walk forward a bit) and summon 5 Riceballs with Assassin Bear as 6; Upgrade wallet in thsi time (Last Riceball summon him quick no delay) (I do these timings pretty much, though I honestly prefer to do them like a few frames earlier)
a. Riceball 2 at 1100c
b. Riceball 3 at 1300c
c. Riceball 4 at 1500c
d. Riceball 5 at 1750-1800c
e. Assassin Bear at 2000c
4) Summon Riceball and slime at 2100c (NOTE: MY STRAT DOESNT SUMMON SLIME, AS MOST OF THE TIME IT GETS A BAHAMUT KILLED)
5) Riceball spam (spam isnt the best way to do this, its best to time the riceballs, yknow that 'chig ching' sound whenever a unit is off cooldown? Summon riceball like half a second after that sfx, and just start repeating that for each Riceball)
This is where it really starts to differ
Instead of anthony, i dont spawn delivery or stop spamming riceball here (A bahamut one hit kb's the hippoe), i keep the riceballs going. This can go either two ways.
A. You kill hippoe, bahamut stays alive, you get alot of hits on idi, heavily crippling it.
or the more likely one
B. Bahamut dies after getting a hit in on hippoe, if this happens, you basically just want to try kill it with delivery and slime. Be money smart here, and dont spam camera or whatever, since you want to be able to set up the next chain.


Either way, you should end up with gory at your base/coming to your base alone. kill him with AssBears. Lure idi to/near base. And you want to time a riceball and bahamut to start another bahamut chain. My best tip is to use your eyes to time riceball, its not that hard, its kinda easy to pull off. Time more riceballs, and chain idi until hippoe comes. Same A or B scenario from before. But when seal comes out. Camera Spam. and from here, it's just improvisation and MOST IMPORTANTLY, SLIME CAT TIMINGS. One wave can destroy a large portion of seal hp.


And yeah. What a stage. Sorry if the desc is confusing, ill edit it over time. Uh, maybe dont try recreate this unless you are confident. I know, im not the best player, but i really didnt want to use rich cat strats, and uril wasnt working for me.


Cat Levels:
Cool Japan units dont matter.
Riceball: 40 (no talents)
Bahamut: 40
L'il eraser: 42
Slime: 46
Delivery: 37
Camera: 49+5 (MAX SURVIVOR, DAMAGE, AND CRIT TALENTS.)
AssBear: 44 (44 IS NEEDED SO HE CAN TANK AN EXTRA HIT FROM GORY)

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