Making Infinite Music for No Man's Sky

Описание к видео Making Infinite Music for No Man's Sky

Making the infinite music for No Man's Sky's absurdly massive universe is a pretty daunting task. Thankfully, Hello Games found the best people for the job - 65daysofstatic. Here's the story of how the British experimental post-rock band came to make the procedurally generated soundscapes for No Man's Sky's infinite universe.

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All game footage in this video is from No Man's Sky.

All of the music was "written" by 65daysofstatic. Some of them are procedurally generated soundscapes from the planets in-game, but here's a tracklist anyway:

0:00 - Debutante (from We Were Exploding Anyway, 2010)
0:28 - Planet soundscape (from Aiminag Layokmi in the Pikatos system)
1:00 - Debutante
2:06 - Blueprint for a Slow Machine (from No Man's Sky: Music for an Infinite Universe, 2016)
3:22 - Red Parallax (Live from Playstation studio session)
3:54 - Sleepwalk City (from Wild Light, 2013)
4:28 - Debutante
5:27 - Heliosphere (No Man's Sky: Music for an Infinite Universe)
5:52 - Blueprint for a Slow Machine
6:14 - Asimov (No Man's Sky: Music for an Infinite Universe)
6:42 - Hypersleep (No Man's Sky: Music for an Infinite Universe)
7:33 - Planet soundscape (from Igiyptio-Uai Bong in the Ukryommel system)
8:46 - Planet soundscape (from Aiminag Layokmi in the Pikatos system)
9:18 - Planet soundscape (from Leato Sigma in the Rifurfreen system)
9:36 - Planet soundscape (from Borweierc Niepad in the Ukryommel system)
9:56 - Planet soundscape (from Kettemu-Dap Hetesho in the Reteckn XV system)

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Interview sources , further reading/watching, etc.

"In Space, No One Can Hear You Score: 65daysofstatic" (via EGX)
   • How 65daysofstatic created the No Man...  


"The Sound of No Man's Sky" (via GDC)
   • The Sound of No Man's Sky  


"Creating No Man's Sky's Infinite Soundtrack" (via Game Informer)
   • Creating No Man's Sky's Infinite Soun...  

"No Man's Sky Interview: Making Music for an Infinite Universe with 65daysofstatic's Joe Shrewsbury" (via DualShockers)
   • No Man's Sky Interview: Making Music ...  

"65daysofstatic’s Paul Wolinski about Science Fiction, Nostalgia and “No Man’s Sky” " (via real virtuality)
http://realvirtuality.info/2014/09/65...

"Interview: Hello Games’ audio director on the sound and music of No Man’s Sky" (via Laced Records)
https://www.lacedrecords.co/blogs/new...

" "80% of bands don't need to exist": DiS Meets 65daysofstatic" (via Drowned in Sound)
http://drownedinsound.com/in_depth/41...

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Other footage used in this video:

"No Man's Sky Gameplay Trailer | E3 2014 | PS4" (via PlayStation)
   • No Man's Sky Gameplay Trailer | E3 20...  

"No Man's Sky - Infinite Worlds" (via EurogamerPortugal)
   • No Man's Sky - Infinite Worlds  

"The Art Direction of No Man's Sky" (via GDC)
   • The Art Direction of No Man's Sky  

"No Man's Sky | 65daysofstatic Studios Session | PS4" (via PlayStation Europe)
   • No Man's Sky | 65daysofstatic Studios...  

"Playstation Experience | A Night Under No Man's Sky" (via PlayStation)
   • PlayStation Experience | A Night Unde...  

"PlayStation Music Presents: Music from 65daysofstatic for No Man's Sky" (via PlayStation)
   • Видео  

"65daysofstatic: Sleepwalk City - Tramlines Festival 2013 at Millennium Gallery" (via MuseumsSheffield)
   • 65daysofstatic: Sleepwalk City - Tram...  

"Silent Running - Trailer" (via YouTube Movies)
   • Silent Running - Trailer  

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Game Score Fanfare is a show that celebrates music in video games, an aspect so overlooked as that's often the point: to work without you even realising it's there. I look at games through the lens of its score, discovering the unique perspective and roles that music can bring.

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