BOTW-style Physics overhaul & Modular Inventory! [Prismatica DevLog #14]

Описание к видео BOTW-style Physics overhaul & Modular Inventory! [Prismatica DevLog #14]

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Hey Prismaticrew! It's been a hot minute since I recapped what's been going on with Prismatica. In this video we're looking at a tonne of things - physics collisions, physics sounds, collision damage, buoyancy physics, levitation physics, and our modular spatial inventory!

Hope you enjoy :)

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Computer Specs:
Ryzen 3900x 12-core CPU
MSI Geforce RTX 2080 Super
64GB Corsair RAM
One of those fancy nvme m.2 SSD's

Programs of choice:
Unreal Engine 4 - (Game Dev)
Blender 2.8 - (Animation and Modelling)
OBS - (Video/screen capture)
Davinci Resolve - (Video editing)
Adobe Photoshop - (Graphics and Texturing)
Quixel Mixer - (Texturing)
ProTools 11 - (Compositions and mixing)
OldSchool Runescape - (Chillax time)

Filmed using:
Sony A7s2 body
Sony 24-70mm f/2.8 GM lens
Yonguo YN360 LED's for colour
Yongnuo YN760 chip LED w/ Godox softbox for key

My lovely cats names are Boycat, Girlcat and Ladycat :)

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