Wolfenstein 3D in Fallout 4

Описание к видео Wolfenstein 3D in Fallout 4

It's a bit quirky, and no sound yet, but still....

Uses a "headless" custom compile of Wolf4SDL running as a child process, and a F4SE plugin. Plugin reads the screenbuffer, and writes keypresses.

Apparently the disolve effects - including the effect when getting wounded is not done in the screen buffer, so I'll have to track that down.

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