YOU CAN REJUMP GOOD TOO - Super Baby 2 Tutorial

Описание к видео YOU CAN REJUMP GOOD TOO - Super Baby 2 Tutorial

This is IT, the ultimate guide for Baby's Rejumps Midscreen.
Learn how to properly convert your confirms with this handy guide for Baby's Midscreen conversions.

- Document: https://tinyurl.com/u74u4n8
- Super Baby 2 Discord Group:   / discord  
- Twitter:   / sasaawd  

Shoutout to NeptuneMan for the help on helping me sort out all of the routes... seriously, would've taken way longer without him.
- His Twitter:   / redneptuneman  

Timestamps:
1) Disclaimer: 0:00 - 0:06
2) Intro Section: 0:07 - 2:30
3) The Rejump Route (Explanation): 2:31 - 3:56
4) BIG BOY ROUTE: 3:57 - 5:19
4a) BIG BOY ROUTE (Special Case): 5:20 - 6:27
5) Tall & Normal Size Route: 6:28 - 8:12
5a) Tall & Normal Size Route (Special Cases): 8:13 - 9:41
6) Vegeta Pineapple and Rats Route: 9:42 - 11:21
6a) Vegeta Pineapple and Rats Route (Special Cases) 11:22 - 13:16
7) DR Routes: 13:17 - 14:08
8) The "Solo Meterless Route": 14:09 - 14:27
9) Conclusion: 14:28 - 14:47

NOTATIONS:
j = Jump or Jumping
j.c = Jump Cancels
nj = Neutral Jump
L = Light
M = Medium
H = Heavy
S = Special
DR = Dragon Rush
SD = Super Dash

NUMPAD NOTATION BASICS
Every direction corresponds to a number. Look at your numpad on your keyboard.

5 = Neutral
6 = Forward
4 = Back
2 = Down
8 = Up

So 5H is basically just Heavy without pressing any direction
2H instead is your Heavy button while holding Down.
Motions like Quarter circles are either 236 or 214 (Forward and backward)

#DBFZ_SB2
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