Devlog 2024 | Platformer AI 💡 Moons of Darsalon | Devlog EP10

Описание к видео Devlog 2024 | Platformer AI 💡 Moons of Darsalon | Devlog EP10

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In this episode, we explore the Artificial Intelligence (AI) behind Walker AI in Moons of Darsalon, focusing on how NPCs navigate complex terrain in platformers. Unlike games like Hollow Knight, where enemies follow predictable patterns, this AI allows NPC characters to dynamically traverse levels, jump, and interact with obstacles. We'll break down how this A.I. enhances gameplay in platform games, making NPCs smarter, more reactive, and capable of handling challenging environments.

This episode compares the advanced AI of Moons of Darsalon to other sidescroller and platformer games, showcasing how NPCs intelligently adapt to changing situations. The AI not only controls how enemies behave but also how NPCs react to players' commands and flee or engage, adding depth rarely seen in platformers. If you're into Artificial Intelligence, NPC design, or platform games, this is a must-watch.

We’ll highlight key differences between standard AI behavior in sidescrollers like Hollow Knight, where character behavior is more repetitive, and how Moons of Darsalon goes beyond with more complex AI-driven systems that create a dynamic world. From platform navigation to handling NPC interactions, this episode gives an inside look at how Walker AI drives the game’s unique behavior.

For game developers and fans of platformers, sidescrollers, or anyone curious about how AI can influence platform games, this episode sheds light on creating smart NPC behavior that can handle complex tasks like jumping and moving through dynamic levels. Be sure to watch and learn how the AI in Moons of Darsalon makes these irreverent NPCs come to life!

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