Step by Step: How to Play Reign of Dragoness

Описание к видео Step by Step: How to Play Reign of Dragoness

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Here are the advanced rules of Reign of Dragoness for your reference. (Please let me know if you have any questions on these in the comments.)

Advanced Game Play: Strategize like a Dragon!
Incorporate any or all of these advanced rules for a more strategic and even grander tournament.

1) Ultimate Revival: As an advanced play option, the Revive card may now be played on top of a 12 card. The Dragoness is still the highest card and may not be reset.

2) Tactical Passing: To introduce another layer of strategy, players could have the option to play or pass with every turn. With this adjustment, you might pass one turn and reenter the challenge when play comes back around to you, as long as the play continues. THe chalenge ends when all players have passed in a full round.

3) Conjuring and Calculating: If you like the strategic challeng of counting or tracking cards in play, try reducing the number of clans used to equal the number of players (5 clans for 5 players, 6 clans for 6 players, etc.). This does not apply to games with fewer than four players.

4) Dragon Hordes: Another advanced option is to invite the Dragon Hordes to participate in the grand tournament. The Hordes are a fearsome, merciless bunch of competitors. Watch your back as they come to play!

A Horde is a certain set, pattern, or even single card that may be played regardless of the pattern established at the beginning of the challenge. The player who plays a Hordewins the challenge and takes control, setting the pattern for the next challenge -- unless, that is, another Horde enters the fray!

There are two types of Hordes:
The Dragoness: In advanced game play, the Dragoness is gifted with special powers. She may be played on any turn as a single-card horde, regardless of the pattern, and wins the challenge.

Horde Sets and Runs: Multi-card Hordes come in 2 varieties and depend on the number of players. For 2-4 players, Hordes consist of 4 of a kind (4 number cards of the same number, regardless of the clan) or a suited run of 4 (sequential cards of the same clan). For 5 or more players, Hordes are 5 of a kind or a suited run of 5. Like the Dragoness, Horde sets and runs may be deployed independent of the pattern set at the beginning of the challenge, and the player who plays the Horde wins the challenge.

Dragon Hordes may be ruthless, but they are still subject to the Dragoness and her laws:
-While a Horde beats all patterns, it cannot be played on the Dragoness.
-Only one wild card may be used to form a Horde.
-The only cards that can beat a Dragon Horde are another Horde.

Fasten your armor, polish your claws, and get ready for the most majestic tournament in all the realms!!

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