How to make Space Scenes in Blender 3d ➡ Make Planets Fast: Easy Workflow!

Описание к видео How to make Space Scenes in Blender 3d ➡ Make Planets Fast: Easy Workflow!

🎯HIRE US FOR YOUR VFX PROJECTS ➡ https://lightarchitectlabs.com/
📌Ultimate Blender Add-on value pack: https://www.blendermarket.com/product...

In this video I share how you can create planets for space scenes in Blender 3d quickly and effectively. It involves using three steps. A planet with a texture, overlaying clouds, and adding an atmosphere with volumetrics. Finally you can composite these threee layers together with glow and glare and you are good to go! Enjoy and let us know what you would like to learn next on the channel.

Our Blender Add-ons:
GeoFX (geometry node add-on): https://blendermarket.com/creator/pro...
Horde: https://www.blendermarket.com/product...
Nature/Creature add-on bundle: https://www.blendermarket.com/product...
Ultimate Blender add-on value pack: https://www.blendermarket.com/product...
CityBuilder3D: https://www.blendermarket.com/product...
KHAOS (Ultimate Explosion/Destruction Add-on): https://www.blendermarket.com/product...
Spyderfy: https://www.blendermarket.com/product...\
Texture Stamps: https://blendermarket.com/products/te...
WeatherFX: https://www.blendermarket.com/product...
Cablecam (Cinematic movement rig): https://www.blendermarket.com/product...
LightArchitect (Film setup previsualization): https://www.blendermarket.com/product...
KHAOS Fire Shader: https://blendermarket.com/products/kh...


Notes: 3D CGI and visual effects compositing is about utilizing different visual data effectively to combine elements in the scene to create a seamless composite. This data often includes the live action shot, 2d stock elements such as smoke and fire, and any added or reconstructed 3d elements. When it comes to the 3d elements adding or recreating a scene we often render out multiple passes and layers to have more control in the final compositing process. These include data passes such as diffuse, glossy direct, Emission, mist passes, shadows, Ambient Occlusion, and more! We often render out these passes on a Multilayer OpenEXR file format so that we can access all of them individually without having to use multiple image sequences…streamlining our compositing process.

Комментарии

Информация по комментариям в разработке