Interaction system | Unreal Engine 5 tutorial

Описание к видео Interaction system | Unreal Engine 5 tutorial

Bring life into your game with an interaction system. Allowing players to interact with objects is one of the core mechanics of many games.
The basic interaction system (simply telling an object to do something) can be enhanced for picking up items, talking to NPCs, solving puzzles and much more.

In this video you will learn how to create interactable system and interactable objects. You will also learn how to work with interfaces and inheritance.

3D Modelling - If you don't want to model in Blender, you can just prototype it with basic unreal models (cubes, cylinders, etc.).

Previously mentioned advanced features of interaction systems that require other systems (e.g. inventory system) will be created in upcomming videos.

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This video is part of RPG tutorial series called: Magician's Test
Playlist:    • How to create RPG game with Unreal En...  

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Chapters
00:00 - Intro
00:28 - Raycast function
05:06 - UI for showing interaction text
13:27 - Interface Interactable
15:31 - Interaction by pressing key
16:17 - Creating basic interactable object
17:44 - Interaction with components of an actor
21:06 - Objects we will model
21:29 - Blender modelling - Door and its frame
26:31 - Blender modelling - Lever and its frame
32:11 - Blender - UV
32:58 - Blender - Export
33:48 - Importing 3d models into Unreal and setting materials + collisions
35:23 - Door parrent class
37:47 - Lever parrent class (door controller)
38:35 - Lever Blueprint
44:55 - Door Blueprint
45:38 - Setting variable to child component
47:16 - Door Blueprint
51:19 - Testing
51:51 - Inheritance
55:47 - Using inheritance to quicky create another doors
57:25 - Lever and door separately
58:37 - Outro
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