Sonic Adventure 2: Battle (LOTAD) - City Escape m1 - MAX Rings

Описание к видео Sonic Adventure 2: Battle (LOTAD) - City Escape m1 - MAX Rings

Brianpso's channel:    / brianpso  

This is a low optimized tool assisted demonstration (LOTAD). For more information, visit TASVideos.org.
Watch in HD if you can, it looks much better!

Oh man. Brianpso came at my place in the start of this week and since then we manage to find a really cool trick. Watch the video first so you don't get spoiled!

Alright, by this point you should have watched it. That wallrun right after the trick pole happened because of a new tech called Pole Cancel. By pressing A in the very first frame of touching the trick pole, you can maintain all your forward and vertical speed towards the angle you'd have in the first frame of the pole spin.

That wallrun that backtracks the building allowed us to abuse an extra checkpoint in the ring attack of City Escape mission 1, which added 10 rings to the total possible rings. That's because you need to have a certain amount of rings (less than 80) to get extra rings in the checkpoints, so the optimal strat is to leave a few rings behind while you go through the stage to get those checkpoint rings. After that, we need to backtrack through the stage and get the rest of the rings, which was impossible due to the building.

That means that now it's possible to get 480 rings in GC version and 492 rings in DC version, considering that this trick works in DC version. And that's the theoretical max amount of rings possible in this stage now, as you can't abouse any extra checkpoint or get any other rings.

Authors: THC98 & Brianpso

Real time WR:
470 rings by several people (GC version)
482 rings by several people (DC version)

Enjoy! :)

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