C++ OpenGL Tutorial - 35 - Framebuffers (Stencil, Depth, Color)

Описание к видео C++ OpenGL Tutorial - 35 - Framebuffers (Stencil, Depth, Color)

In this video, we go over the concepts of framebuffers and what elements it has and how it works in an OpenGL program. Additionally, we experiment with working with a few of these types and look at some of the cool effects you can create using knowledge of the topics.

Found a semi-fix of the error at 2:01:00
Full fix in next video: https://www.youtu.be/FbA0rGkYRCs

Cube Positions Pastebin: https://pastebin.com/uJFxUWpb

Useful Links:
• Framebuffers: https://learnopengl.com/Advanced-Open...
• Stencil Testing: https://learnopengl.com/Advanced-Open...
• Depth Testing: https://learnopengl.com/Advanced-Open...

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Listened to the Hyper Light Drifter OST by Disasterpeace (music.disasterpeace.com).

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