Fugitive Run Finale? No Man's Sky Echoes Update

Описание к видео Fugitive Run Finale? No Man's Sky Echoes Update

We are getting close to the end of the Fugitive Run in No Man's Sky! Let's find some graves and get to the center of the galaxy!

The Rules For Fugitive Outlaw Run:

Custom Game Mode: Permadeath on Extreme Difficulty (All Sliders set to max)
Disable Tutorial - Only way to obtain certain Blue-prints like Warp Drive

No Cheating: No Duping, Glitching or Save Scumming

Use of Starter Ship: The Starter ship is tracible and thus can not be used at all, even tech upgrades. To avoid having the Starter ship in your ship list for the whole run, you can exchange it with a crashed ship you find. This prevents you gaining resources from it as well as any other benefits.

No story lines: No Story can be followed, cannot obtain resources or blueprints from story lines
No Teleporters
No Space Anomaly: Ariadne's Imposter reports back to Galactic Authorities
Avoid the Galactic Network meaning you cannot land or interact with:
-Space Stations
-Trading Posts
-Planetary Archives
-Inhabited Buildings (outposts, observatories, shelters, transmission towers, facilities, etc)
-Galactic trade terminals
-Freighters (Cannot own one either).

Allowed interactions:
-Outlaw trading: Pilots who land nearby or contact me mid-flight.
-Outlaw Stations: Can visit 1 time per station, must trade ship when leaving to avoid detection.
-Abandoned buildings: Can enter and use, but only when all eggs are removed. Allowed to keep and use larval cores.
-Abandoned System Stations: Can land in and use them, but have to leave the System immediately after exiting the Station
-Planetary Portal: Can use it to travel only after collected minimum 5 of the 16 Glyphs
-Base Building: Only in Pirate, Empty and Abandoned Systems and must be in a Cave
-Uploading Discoveries: NMS Servers are not considered part of the Galactic Network, all discoveries allowed to be uploaded

Additional Rules:

Outlaw and Abandoned Stations can only be Visited Once (1x)
After Attacking Freighters and surrounding cargo pods, you need to leave the System Immediately.
The only way to travel through the Galaxy center is by Interceptor ship

Breaking a Rule:

(Even if it is a mistake): You must scrap your current ship and everything in it, and also scrap the items you receive from scrapping it.

Once the ship is scrapped you must engage sentinels and destroy a Sentinel Dreadnaught to escape from the system.
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No Man's Sky Living Ship Walkthrough -    • No Man's Sky Living Ships Guide 2023  
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